LEADER 00000nam 22004575i 4500 001 MWT11808440 003 MWT 005 20170123061559.1 006 m o d 007 cr cn||||||||| 008 170122s2013 xxu es 000 0 eng d 020 9780812698411|q(electronic bk.) 020 081269841X|q(electronic bk.) 028 42 MWT11808440 037 11808440|bMidwest Tape, LLC|nhttp://www.midwesttapes.com 040 Midwest|beng|erda|cCtWisc 082 04 813.54|a813/.54 099 eBook hoopla 245 00 Ender's game and philosophy:|bgenocide is child's play. 264 1 [United States] :|bOpen Court :|c2013. 264 1 |bMade available through hoopla,|c2013. 300 1 online resource. 336 text|btxt|2rdacontent 337 computer|bc|2rdamedia 338 online resource|bcr|2rdacarrier 490 1 Popular culture and philosophy ;|vv. 80 506 Digital content provided by hoopla. 520 Ender's Game, Orson Scott Card's award-winning 1985 novel, has been discovered and rediscovered by generations of science fiction fans and young adult readers, banned and challenged in schools, assigned in high school English classes, and adopted as reading by the US Marine Corps. Ender's Game and its sequels explores rich themes the violence and cruelty of children, the role of empathy in war, and the balance of individual dignity and the social good with compelling elements of a coming-of-age story and exciting and immersive battle scenes. Ender's Game and Philosophy brings together over thirty philosophers to engage in wide-ranging discussion on the troubling, exciting, and fascinating issues raised in and amidst the excitement and fear of Orson Scott Card's novels and Gavin Hood's film. Authors address issues such as:the justifiability of pre-emptive strikes, how Ender's disconnected and dispassionate violence is mirrored in today's drone warfare, whether the end of saving the species can justify the most brutal means, the justifiability of lies and deception in wartimes, how military schools produce training in virtue, how Ender as the good student" is held to a different educational standard, which rules can be broken in games and which cannot, Ender's world as a mirror of our own surveillance society, the moral hazards of child warriors, the value of Ender's ability to sympathize with his enemies, the meaning of a hive-mind," the limits of our ability to relate to one, the relationship between Ender's story and Card's Mormonism. The authors of Ender's Game and Philosophy challenge readers to confront and work through the conceptual and emotional challenges that Ender's Game presents, bringing a new light on the idea of a just war, the virtues of the soldier, the nature of childhood, the social value and moral corruption of lies and deception, the practices of education and of leadership, and the serious work of playing games. 538 Mode of access: World Wide Web. 600 10 Card, Orson Scott.|tEnder's game. 600 10 Card, Orson Scott|xPhilosophy. 600 10 Wiggin, Ender|c(Fictitious character) 650 0 Philosophy in literature. 650 0 Electronic books. 700 1 Wittkower, D. E.,|d1977- 700 1 Rush, Lucinda. 730 0 hoopla (Digital media service) 830 0 Popular culture and philosophy ;|vv. 80. 914 MWT11808440