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ebook
ebookComic Book/Graphic Novel
Author Gravett, Paul.

Title Graphic novels : everything you need to know / Paul Gravett.

Imprint New York : Collins Design : Distributed in the United States by HarperCollins Publishers, 2005.

Copies

Location Call No. Status
 Marlborough, Richmond Memorial Library - Adult Department  741.5 GRAVETT    Check Shelf
 Newington, Lucy Robbins Welles Library - Adult Department  741.5 GRAVETT    Check Shelf
 Plainville Public Library - Non Fiction  741.5 GRA    Check Shelf
 Plainville Public Library - Young Adult  YA GN GRAVETT    Check Shelf
 Windsor, Main Library - Adult Department  GRAPHIC NOVEL-741.59 GR    Check Shelf
Description 192 pages : illustrations (some color) ; 28 cm
Bibliography Includes bibliographical references (pages 186-187) and index.
Summary Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural."--Publisher's website.
Bibliography Includes web resources.
Contents Things to hate about comics: overcoming negative thinking -- Stories to change your life: thirty essential graphic novels to get you started -- The undiscovered country: childhood' s happy days or painful memories -- The other side of the tracks: growing up and making a life of your own -- The long shadow: surviving war and its aftermath -- The superhuman condition: what are your heroic ideals? -- Of futures and fables: The meaning of dreams, the insight of fantasy -- In the mind's eye: confronting the horrors that lurk among us -- Murder, smoke, and shadows: the dangerous games of moral consequences -- Behind the smile: seeing the funny side -- Travels in time: inspired lives of curiosity and adventure -- Passion beyond reason: unrequited love, affection, and secret desires -- Afterthoughs: adaptations abridged too far, and a return to childish things.
Summary A tour of one hundred definitive graphic novels documents their growing role in the literary world, showcasing extracts from a range of publications to explore such topics as the history and key contributors of the graphic novel form, the impact of Japanese manga and European albums, and the achievements of recent innovators.
Subject Graphic novels -- History and criticism.
Graphic novels. (OCoLC)fst00946656
Graphic novels -- History and criticism.
Comic books -- History and criticism.
Genre/Form Graphic novels. (OCoLC)fst01726630
Criticism, interpretation, etc. (OCoLC)fst01411635
Graphic novels.
Graphic novels.
ISBN 0060824255 (pbk.)
9780060824259 (pbk.)
Standard No. 9780060824259
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