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Author Schwartz, Heather E., author.

Title The basics of game design / by Heather E. Schwartz.

Publication Info. North Mankato, Minnesota : Edge Books is published by Capstone Press, [2020]
©2020

Copies

Location Call No. Status
 East Hartford, Raymond Library - Young Adult  YA CC 794.8 SCHWARTZ    Check Shelf
Description 32 pages : color illustrations ; 24 cm.
Series Edge Books. Video Game Revolution
Edge books. Video game revolution.
Audience Ages: 8-14.
Bibliography Includes bibliographical references and index.
Contents Collecting ideas -- Pay attention like a pro -- Where in the world? -- Brainstorming fun -- Putting it on paper -- Do it yourself! -- Getting focused -- The nitty gritty -- Getting serious -- Learning more -- Cracking the code -- Game design goals.
Summary Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design. The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists.
Subject Video games -- Design -- Juvenile literature.
Video games -- Design -- Vocational guidance.
Video games -- Design. (OCoLC)fst01166425
Genre/Form Juvenile works. (OCoLC)fst01411637
ISBN 9781543571516 (hardcover)
1543571514 (hardcover)
9781543571677 (eBook PDF)
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