Includes bibliographical references (pages 155-164) and index.
Contents
On thinking playfully -- Acknowledgments -- Introduction -- Rules -- Computation -- Graphics -- User interface -- Interlude -- Time -- Cinema -- Violence -- Money -- Conclusion.
Summary
"Experimental game designer Pippin Barr explores the "stuff" videogames are made of by offering a conceptual discussion of the fundamentals of game design grounded in eight case studies of his own games"-- Provided by publisher.