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LEADER 00000cam  2200433Ii 4500 
001    ocn781726216 
003    OCoLC 
005    20160518075742.7 
006    m     o  d         
007    cr cnu---unuuu 
008    120327s2012    enka    o     001 0 eng d 
019    852458162 
020    9781849691819|q(electronic bk.) 
020    1849691819|q(electronic bk.) 
035    (OCoLC)781726216|z(OCoLC)852458162 
040    N$T|beng|epn|erda|cN$T|dOCLCQ|dYDXCP|dOCLCO|dNLE|dCOO
       |dOCLCQ 
049    GTKE 
050  4 QA76.76.C672|bM66 2012eb 
082 04 794.8/1526|222 
100 1  Mooney, Thomas|c(Lecturer in design) 
245 10 Unreal Development Kit game design cookbook :|bover 100 
       recipes to accelerate the process of learning game design 
       with UDK /|cThomas Mooney. 
264  1 Birmingham :|bPackt Pub.,|c[2012] 
264  4 |c©2012 
300    1 online resource (7, v, 529 pages) :|billustrations (some
       color) 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
500    Title from PDF title page (viewed on Mar. 27, 2012). 
500    Includes index. 
520 8  UDK is a free, world class game editing tool and being so 
       powerful it can be daunting to learn. This guide offers an
       excellent set of targeted recipes to help game artists get
       up to speed with game designing in UDK. Unreal Development
       Kit Game Design Cookbook contains everything you need to 
       jumpstart your game design efforts. The lessons are aimed 
       squarely at the artist's field of production, with recipes
       on asset handling, creating content within the editor, 
       animation and visual scripting to get the content working 
       in gameplay. Unreal Game Development Kit Game Design 
       Cookbook exposes how real-time environments are built 
       using UDK tools. Key features are examined assets, 
       animation, light, materials, game controls, user interface,
       special effects, and game interactivity - with the view of
       making UDK technically accessible so users can transcend 
       technique and focus on their creative design process. The 
       book has well prepared recipes for level designers and 
       artists of all levels. It covers core design tools and 
       processes in the editor, particularly setting up 
       characters, UI approaches, configuration and scripting 
       gameplay. It is a technical guide that allows game artists
       to go beyond just creating assets, and it includes 
       creative, extensive demonstrations that extend on mere 
       functionality. 
630 00 Unreal Editor (Computer file) 
650  0 Video games|xProgramming. 
650  0 Computer animation. 
650  7 GAMES|xVideo & Electronic.|2bisacsh 
776 08 |iPrint version:|aMooney, Thomas.|tUnreal Development Kit 
       game design cookbook.|dBirmingham : Packt Pub., ©2012
       |z9781849691802|z1849691800|w(OCoLC)845342420 
914    ocn781726216 
994    93|bGTK 
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