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Book Cover
Bestseller
BestsellerE-Book
Author Kocurek, Carly A., author.

Title Brenda Laurel : pioneering games for girls / Carly A. Kocurek.

Publication Info. New York : Bloomsbury Academic, an imprint of Bloomsbury Publishing Inc, 2017.

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
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Description 1 online resource.
data file rda
Series Influential video game designers
Influential video game designers.
Summary "Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival sources such as trade journals, newspapers, and recorded interviews, alongside Laurel's completed games and own writings and an original interview with Laurel herself, this volume offers insight into both the early development of the games for girls movement of the 1990s and the lasting impact of Laurel's game design breakthroughs. In her work with Purple Moon, Laurel drew on her background in theatre as well as her expertise in human computer interaction and qualitative research. By relying on this interdisciplinary background, Laurel made significant contributions to our understanding of the design and development of games as a medium for emotional rehearsal and storytelling. Additionally, her dedication to research-informed design has had a longstanding impact as companies and designers increasingly rely on audience research and metrics to shape their practices. The newest in Bloomsbury's Influential Video Game Designers series, Carly Kocurek highlights the contributions of a designer whose work has had a profound impact on the development of both games for girls and empathy games"-- Provided by publisher
"Offers insight into the early development of the games for girls movement of the 1990s and the lasting impact of Brenda Laurel's game design breakthroughs"-- Provided by publisher
Bibliography Includes bibliographical references and index.
Note Print version record and CIP data provided by publisher; resource not viewed.
Contents Cover; Contents; List of Figures; List of Tables; Preface from the Series Editors; Foreword; Acknowledgments; 1 Introduction; 2 "Even if it Meant Shipping Products in Pink Boxes": Research-driven Design; 3 Aristotle and HCI: Computers as Theatre in Theory and Practice; 4 "Friendship Adventures for Girls": A Pre-History of Emotion Games; 5 In Her Own Words; 6 Conclusion: The Dangers of Being a Crash Dummy; Gameography; Works Cited; Index.
Subject Laurel, Brenda.
Laurel, Brenda. (OCoLC)fst00265763
Video game designers -- United States -- Biography.
Women video game designers -- United States -- Biography.
Video games for women -- Authorship.
Media studies.
Computer games design.
GAMES -- Video & Electronic.
SOCIAL SCIENCE -- Media Studies.
Video game designers. (OCoLC)fst01982400
Women video game designers. (OCoLC)fst01982252
United States. (OCoLC)fst01204155
Genre/Form Biography.
Biographies. (OCoLC)fst01919896
Biographies.
Other Form: Print version: Kocurek, Carly A. Brenda Laurel. New York : Bloomsbury Academic, an imprint of Bloomsbury Publishing Inc, 2017 9781501319785 (DLC) 2016036516
ISBN 1501319795 (ePUB)
9781501319808 (ePDF)
1501319809 (ePDF)
9781501319792 (electronic book)
9781501319815 (online)
Standard No. 40026973769
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