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245 00 How to design programs :|ban introduction to programming 
       and computing /|cMatthias Felleisen [and others]. 
264  1 Cambridge, Mass. :|bMIT Press,|c[2001] 
264  4 |c©2001 
300    1 online resource (xxx, 693 pages) :|billustrations 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
347    text file|bPDF|2rda 
504    Includes bibliographical references and index. 
505 0  Processing simple forms of data. Students, teachers, and 
       computers -- Numbers, expressions, simple programs -- 
       Programs are function plus variable definitions -- 
       Conditional expressions and functions -- Symbolic 
       information -- Compound data, part 1: structures -- The 
       varieties of data -- Syntax and semantics -- Processing 
       arbitrarily large data. Compound data, part 2: lists -- 
       More on processing lists -- Natural numbers -- Composing 
       functions, revisited again -- List abbreviations -- More 
       on processing arbitrarily large data. More self-
       referential data definitions -- Mutually referential data 
       definitions -- Development through iterative refinement --
       Processing two complex pieces of data -- Local definitions
       and lexical scope -- Abstracting designs. Similarities in 
       definitions -- Functions are values -- Designing 
       abstractions from examples -- Designing abstractions with 
       first-class functions -- Mathematical examples -- Defining
       functions on the fly -- Generative recursion. A new form 
       of recursion -- Designing algorithms -- Variations on a 
       theme -- Algorithms that backtrack -- The cost of 
       computing and vectors -- Accumulating knowledge. The loss 
       of knowledge -- Designing accumulator-style functions -- 
       More uses of accumulation -- The nature of inexact numbers
       -- Changing the state of variables. Memory for functions -
       - Assignment to variables -- Designing functions with 
       memory -- Examples of memory usage -- The final syntax and
       semantics -- Changing compound values. Encapsulation -- 
       Mutable structures -- Designing functions that change 
       structures -- Equality -- Changing structures, vectors, 
       and objects. 
520    This introduction to programming places computer science 
       in the core of a liberal arts education. Unlike other 
       introductory books, it focuses on the program design 
       process. This approach fosters a variety of skills -- 
       critical reading, analytical thinking, creative synthesis,
       and attention to detail -- that are important for everyone,
       not just future computer programmers. The book exposes 
       readers to two fundamentally new ideas. First, it presents
       program design guidelines that show the reader how to 
       analyze a problem statement; how to formulate concise 
       goals; how to make up examples; how to develop an outline 
       of the solution, based on the analysis; how to finish the 
       program; and how to test. Each step produces a well-
       defined intermediate product. Second, the book comes with 
       a novel programming environment, the first one explicitly 
       designed for beginners. The environment grows with the 
       readers as they master the material in the book until it 
       supports a full-fledged language for the whole spectrum of
       programming tasks. - Publisher. 
546    English. 
588 0  Print version record. 
590    MIT Press|bDTL OA MIT Titles 
650  0 Computer programming. 
650  0 Electronic data processing. 
650  7 COMPUTERS|xSoftware Development & Engineering|xSystems 
       Analysis & Design.|2bisacsh 
650  7 COMPUTERS|xSoftware Development & Engineering|xGeneral.
       |2bisacsh 
650  7 Computer programming.|2fast|0(OCoLC)fst00872390 
650  7 Electronic data processing.|2fast|0(OCoLC)fst00906956 
650  7 Programmierung.|2gnd 
650  7 Computadores.|2larpcal 
650  7 Teoria e técnicas de programação.|2larpcal 
650  7 Engineering & Applied Sciences.|2hilcc 
650  7 Computer Science.|2hilcc 
650 17 Programmatuurtechniek.|2gtt 
655  0 Electronic books. 
700 1  Felleisen, Matthias. 
776 08 |iPrint version:|tHow to design programs.|dCambridge, 
       Mass. : MIT Press, ©2001|z0262062186|w(DLC)   00048169 
914    ocm49851661 
994    92|bSTJ 
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