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Author Bogost, Ian.

Title Persuasive games : the expressive power of videogames / Ian Bogost.

Publication Info. Cambridge, Mass. : MIT Press, [2007]
©2007

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
Rocky Hill cardholders click here to access this title from EBSCO
Description 1 online resource (xii, 450 pages) : illustrations
Bibliography Includes bibliographical references (pages 401-436) and index.
Contents Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion.
Note Print version record.
Access Use copy Restrictions unspecified star MiAaHDL
Reproduction Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
System Details Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
Processing Action digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL
Subject Video games -- Social aspects.
Persuasion (Rhetoric)
GAMES -- Video & Electronic.
Persuasion (Rhetoric) (OCoLC)fst01058895
Video games -- Social aspects. (OCoLC)fst01166440
Computerspellen.
Overreding.
Sociale aspecten.
jeu vidéo -- persuasion.
Computerspiel.
Soziologie.
Genre/Form Livres électroniques.
Other Form: Print version: Bogost, Ian. Persuasive games. Cambridge, Mass. : MIT Press, ©2007 9780262026147 0262026147 (DLC) 2006032621 (OCoLC)72161832
ISBN 9780262268912 (electronic bk.)
0262268914 (electronic bk.)
9781429480284 (electronic bk.)
1429480289 (electronic bk.)
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