Edition |
First edition. |
Description |
32 pages : color illustrations ; 23 cm. |
Series |
Breakout biographies |
|
Breakout biographies.
|
Note |
Includes webography. |
|
Includes index. |
Contents |
The story of a game -- Who is Notch? -- Creating Minecraft -- Mojang -- Building a team -- Block by block -- Beginning of the end -- The sale -- Moving on. |
Summary |
In 2009, a deceptively simple block-based sandbox game first began appearing on computers. Now, eight years later, Minecraft is one of the best-selling games of all time. But how did this worldwide phenomenon come to be? Readers will learn about the game's creator, programmer Markus "Notch "Persson; Mojang, the company he founded to help make it a reality; and the team of people who've helped it reach its current popularity. Intriguing details, an in-depth timeline, and full-color photos will enthrall gaming enthusiasts eager to learn about the people that have broken the computer programming mold to create their favorite pastime. |
Study Program |
Accelerated Reader AR MG 5.5 0.5 192066. |
Subject |
Persson, Markus, 1979- -- Juvenile literature.
|
|
Persson, Markus, 1979- (OCoLC)fst01916150
|
|
Persson, Markus, 1979-
|
|
Computer programmers -- Sweden -- Juvenile literature.
|
|
Minecraft (Game) -- Juvenile literature.
|
|
Computer programmers. (OCoLC)fst00872382
|
|
Minecraft (Game) (OCoLC)fst01894597
|
|
Sweden. (OCoLC)fst01204537
|
|
Computer programmers.
|
|
Minecraft (Game)
|
Genre/Form |
Biographies. (OCoLC)fst01919896
|
|
Juvenile works. (OCoLC)fst01411637
|
|
Biographies.
|
Added Title |
Markus "Notch" Persson and his coding team |
ISBN |
9781508160625 (paperback book) |
|
1508160627 (paperback book) |
|
9781508160632 (6 pack) |
|
9781508160649 (library bound) |
|
1508160643 (library bound) |
|