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Author Kohler, Chris.

Title Power-Up : How Japanese Video Games Gave the World an Extra Life / Chris Kohler.

Publication Info. [Place of publication not identified] : Dover Publications, [2016]
©2016

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Description 1 online resource (336 pages)
Access Access limited to subscribing institutions.
Summary Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon. -- Wired. Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world. Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokémon, and other games. This revised edition includes updated material throughout the book as well as a new bonus chapter. "While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth." -- IGN "Quite excellent ... a great read." -- Hardcore Gaming 101 "Direct and insightful ... I believe that it belongs on the top shelf of any collector." -- Steve Kent, author of The Ultimate History of Video Games.
Note Print version record.
Subject GAMES / Video & Electronic.
Video games -- Japan -- Marketing.
Video games -- Japan -- Marketing.
Video games -- Design.
Video games -- Design.
Genre/Form Electronic books.
Other Form: Print version: Kohler, Chris. Power-up. Mineola, New York : Dover Publications, 2016. 9780486801490 (DLC)2016019668
Standard No. 9780486816425
ISBN 9780486816425 (e-pub)
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