Edition |
Seventh edition. |
Description |
xix, 890 pages : illustrations ; 24 cm. |
Series |
For dummies |
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--For dummies.
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Note |
Includes index. |
Contents |
Introduction -- Book 1: Java basics -- Chapter 1: welcome to Java -- Chapter 2: installing and using Java tools -- Chapter 3: working with textpad -- Book 2: programming basics -- Chapter 1: Java programming basics -- Chapter 2: working with variables and data types -- Chapter 3: working with numbers and expressions -- Chapter 4: making choices -- Chapter 5: going around in circles (or, using loops) -- Chapter 6: pulling a switcheroo -- Chapter 7 adding some methods to your madness -- Chapter 8: handling exceptions -- Book 3: object-oriented programming -- Chapter 1: understanding object-oriented programming -- Chapter 2: making your own classes -- Chapter 3: working with statics -- Chapter 4: using subclasses and inheritance -- Chapter 5: using abstract classes and interfaces -- Chapter 6: using the object and class classes -- Chapter 7: using inner classes and anonymous classes -- Chapter 8: working with packages and the java module system -- Book 4: strings and other data types -- Chapter 1: working with strings -- Chapter 2: using regular expressions -- Chapter 3: working with dates and times -- Chapter 4: using the bigdecimal class -- Book 5: data structures -- Chapter 1: introducing data structures -- Chapter 2: using arrays -- Chapter 3: using the arraylist class -- Chapter 4: using the linkedlist class -- Chapter 5: creating generic collection classes -- Chapter 6: using maps and trees -- Book 6: algorithms -- Chapter 1: introducing algorithms -- Chapter 2: using recursion -- Chapter 3: sorting -- Chapter 4: searching -- Book 7: programming techniques -- Chapter 1: programming threads -- Chapter 2: using functional programming and lambda expressions -- Chapter 3: consuming web services with httpclient -- Book 8: javaFX -- Chapter 1: hello, javafx! -- Chapter 2: handling events -- Chapter 3: setting the stage and scene layout -- Chapter 4: using layout panes to arrange your scenes -- Chapter 5: getting input from the user -- chapter 6: choosing from a list -- Index. |
Summary |
Java code is the go-to language for developing android apps and all sorts of other things. With Java All-in-One for Dummies, you can write your first lines of code in Java and work your way to advanced stuff like internet of things (IOT) programming, JavaFX, and Java for the web. Easy-to-follow instructions, fun practice, and a time-tested instructional approach will shorten your learning journey. With eight mini-books in one, consider this the only Java book you'll need as you take your knowledge to the next level, and the next, and the next. |
Subject |
Java (Computer program language)
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Java (Computer program language) (OCoLC)fst00982065
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Java (Computer language)
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Genre/Form |
Informational works. (OCoLC)fst01919930
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Instructional and educational works. (OCoLC)fst01919931
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Informational works.
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Instructional and educational works.
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Added Title |
Java all in one for dummies |
ISBN |
9781119986645 paperback |
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1119986648 paperback |
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9781119986652 electronic book |
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9781119986669 electronic book |
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