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BestsellerE-Book
Author Chou, Yu-Kai, 1986- author.

Title Actionable gamification : beyond points, badges, and leaderboards / Yu-kai Chou.

Publication Info. Birmingham, UK : Packt Publishing, 2019.

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
Rocky Hill cardholders click here to access this title from EBSCO
Description 1 online resource : illustrations
text file rda
Summary Explains gamification, especially the Octalysis framework, as taking the elements of games that make people want to return and continue playing those games, and applying those elements to other activities, thus increasing productivity and quality in the workplace while improving the workers' experience and increasing customer satisfaction and loyalty.
Bibliography Includes bibliographical references.
Subject Video games.
Video games -- Design.
Social psychology.
Video games -- Psychological aspects.
Simulation games.
Gamification.
Design -- Human factors.
Human engineering.
Motivation (Psychology)
Design -- Psychological aspects.
Design -- Social aspects.
Design -- Philosophy.
User-centered system design.
Video games -- Design.
COMPUTERS -- Programming -- Games.
COMPUTERS -- General.
COMPUTERS -- Programming -- General.
Computer games. (OCoLC)fst00872108
Computer games -- Design. (OCoLC)fst00872112
Design -- Human factors. (OCoLC)fst00891275
Design -- Philosophy. (OCoLC)fst01769030
Design -- Psychological aspects. (OCoLC)fst00891288
Design -- Social aspects. (OCoLC)fst00891292
Gamification. (OCoLC)fst01982781
Human engineering. (OCoLC)fst00963014
Motivation (Psychology) (OCoLC)fst01027516
Simulation games. (OCoLC)fst01739109
Social psychology. (OCoLC)fst01122816
User-centered system design. (OCoLC)fst01740021
ISBN 183921077X (electronic book)
9781839210778 (electronic book)
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