LEADER 00000cam 22005658i 4500 001 on1000297936 003 OCoLC 005 20200110073415.8 006 m o d 007 cr ||||||||||| 008 170808r20182017nyu job 001 0 eng 010 2017037757 020 1427119570|q(Electronic HTML) 020 9781427119575|q(electronic book) 020 |z9780778736219|q(reinforced library binding) 035 (OCoLC)1000297936 040 DLC|beng|erda|cDLC|dOCLCF|dOCLCO|dOCLCQ|dYDX|dN$T|dCNLAK 042 pcc 049 GTKE 050 10 QA76.6 082 00 005.1|223 100 1 Gifford, Clive,|eauthor. 245 10 Computing and coding in the real world /|cClive Gifford. 263 1812 264 1 New York, New York :|bCrabtree Publishing,|c2018. 300 1 online resource. 336 text|btxt|2rdacontent 337 computer|bn|2rdamedia 338 online resource|bnc|2rdacarrier 347 data file|2rda 490 0 Get connected to digital literacy 500 "First published in 2017 by Wayland." 500 Includes index. 505 0 Computing all around us -- Input and output -- All about algorithms -- Real-world algorithms -- Sensors -- Coding decisions -- In control -- Barcodes and stock control -- Where am I? -- Money matters -- Working with robots -- 3D printing -- The internet of things. 521 1 8-11. 521 2 Grade 4 to 6. 588 0 Print version record and CIP data provided by publisher; resource not viewed. 650 0 Computer programming|xSocial aspects|vJuvenile literature. 650 0 Computers|xSocial aspects|vJuvenile literature. 650 0 Technology|xSocial aspects|vJuvenile literature. 650 7 Computer programming|xSocial aspects.|2fast |0(OCoLC)fst00872404 650 7 Computers|xSocial aspects.|2fast|0(OCoLC)fst00872861 650 7 Technology|xSocial aspects.|2fast|0(OCoLC)fst01145202 650 7 JUVENILE NONFICTION / General.|2bisacsh 655 7 Juvenile works.|2fast|0(OCoLC)fst01411637 776 08 |iPrint version:|aGifford, Clive.|tComputing and coding in the real world.|dNew York, New York : Crabtree Publishing, 2018|z9780778736219|w(DLC) 2017020601 914 on1000297936 994 92|bGTK
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