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Author McComb, Gordon, author.

Title The gamer's guide to coding / Gordon McComb.

Publication Info. New York : Sterling, [2017]

Copies

Location Call No. Status
 Avon Free Public Library - Adult Department  COMPUTER 005.1 MCCOMB    Check Shelf
 Berlin-Peck Memorial Library - Non Fiction  005.1 MCCOMB    Check Shelf
 Bristol, Main Library - Non Fiction  005.1 MCCOMB    DUE 12-27-21
 Glastonbury, Welles-Turner Memorial Library - Adult Department  005.13 MCCOMB    DUE 12-08-21
 Manchester, Main Library - Non Fiction  794.8 MCCOMB    Check Shelf
Description 320 pages : illustrations ; 24 cm
Age group Late Adolescents ericd
Note "Design, code, build, play."
Includes index.
Contents Starting at square one: setting up shop -- A closer look at HTML script pages -- Writing your first game -- Common HTML elements and what they do -- Getting started with Javascript: part 1 -- Getting started with Javascript: part 2 -- Controlling the look of your games with Styles -- Responding to events: part 1 -- Using graphics -- Writing code that thinks -- Working with the Document Object Model (DOM) -- Responding to events: part 2 -- Making your game move -- Creating motion with CSS transitions -- Creating motion with CSS animations -- Adding clocks and timers -- Extended animation techniques -- Using numbers and math in games -- Adding sound -- Fixing errors: troubleshooting and debugging -- Appendix A: Using the online support site -- Appendix B: Where to play and publish your games -- Index.
Subject Computer programming -- Handbooks, manuals, etc.
Computer games -- Programming -- Handbooks, manuals, etc.
Computer games -- Programming. (OCoLC)fst00872114
Computer programming. (OCoLC)fst00872390
Genre/Form Handbooks and manuals.
Handbooks and manuals. (OCoLC)fst01423877
Added Title Coding
ISBN 1454922346
9781454922346
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