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Author Toppo, Greg, author.

Title The game believes in you : how digital play can make our kids smarter / Greg Toppo.

Publication Info. New York, NY : Palgrave Macmillan, 2015.

Copies

Location Call No. Status
 Cheshire Public Library - Adult Department Lower Level  794.8 TOPPO    Check Shelf
 East Hartford, Raymond Library - Adult Department  794.8 TOPPO    Check Shelf
 Newington, Lucy Robbins Welles Library - Adult Department  794.8 TOPPO    Check Shelf
 West Hartford, Noah Webster Library - Non Fiction  794.8 TOPPO    Check Shelf
 Wethersfield Public Library - Non Fiction  794.8 TOPPO    Check Shelf
 Windsor, Main Library - Adult Department  794.8 TO    Check Shelf
Edition First edition.
Description 252 pages ; 25 cm
Bibliography Includes bibliographical references (pages 224-242) and index.
Contents Hard fun -- A kind of ultimate decadence : how I got curious about video games -- To the moon and back in five minutes : how disdain for centralized authority and an impulse to play brought us "supercomputers everywhere" -- "Don't kiss the engine, Daddy, or the carriages won't think it's real" : how games work by getting us a little high -- The game layer : how three inventive teachers use game principles to engage students -- Math without words : how Euclid would have taught math if he'd had an iPad -- Rube Goldberg brought us together : how a group of New York City teachers and game designers are redefining school -- "I'm not good at math, but my avatar is" : how a subversive suburban teacher is using World of Warcraft to teach humanities -- Project Unicorn : how a heartless media conglomerate could spark a new golden age of educational gaming -- A walk in the woods : how a first-person game based on Thoreau's "Walden" can make Transcendentalism-- and reading-- cool again -- Throw trucks with your mind : how video games can help heal ADHD, PTSD, and depression-- and help kids relax -- The opposite of fighting : how violent video games really affect kids -- The ludic loop : how to talk to your kids about their gaming habits -- Games everywhere.
Summary From Greg Toppo, USA Today's national K-12 education and demographics reporter, The Game Believes in You presents the story of a small group of visionaries who, for the past 40 years, have been pushing to get game controllers into the hands of learners.
Subject Video games in education.
Video games and children.
Video games -- Study and teaching.
Education -- Effect of technological innovations on.
COMPUTERS / Educational Software.
EDUCATION / Computers & Technology.
ISBN 9781137279576 (hardback) : $26.00
1137279575 (hardback)
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