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Author Arnaudo, Marco, author.

Title Storytelling in the modern board game : narrative trends from the late 1960s to today / Marco Arnaudo.

Publication Info. Jefferson, North Carolina : McFarland and Company, Incorporated, Publishers, [2018]

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
Rocky Hill cardholders click here to access this title from EBSCO
Description 1 online resource (v, 226 pages).
data file rda
Series Studies in gaming
Studies in gaming.
Note Online resource; title from PDF file page (EBSCO, viewed September 6, 2018).
Bibliography Includes bibliographical references and index.
Contents How tabletop games can tell stories -- Other narratological considerations -- The board games of dungeons and dragons -- Tolkien's legacy -- The first splash -- Children of the dragons -- The age of expansion -- Paragraph-based games -- Overproduction and its discontents -- The new board games of dungeons and dragons -- Return of the story-driven board game -- How we stopped worrying about replay value and learned to love the story.
Summary "Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved. Through the lens of game studies and narratology this book explores the synergy of board games, designers and players in story-oriented designs"-- Provided by publisher.
Subject Board games -- Authorship.
Storytelling.
Board games -- Design.
GAMES -- Board.
Storytelling. (OCoLC)fst01134169
Other Form: Print version: 1476669511 9781476669519 (OCoLC)1028907117
ISBN 9781476633602 (electronic book)
1476633606 (electronic book)
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