LEADER 00000cam a22004214i 4500
001 ocm62878392
003 OCoLC
005 20171013041910.0
008 051214s2006 mnua j 001 0 eng
010 2005046788
020 9781583407929|q(hc ;|qalk. paper)
020 1583407928|q(hc ;|qalk. paper)
035 (OCoLC)62878392
040 DLC|beng|cDLC|dBAKER|dBTCTA|dJN8|dQBX|dXY4|dOCLCG|dOCLCQ
|dBDX|dOCLCO|dOCLCQ|erda
049 CKEA
050 00 GV1469.15|b.B78 2006
082 00 794.8|222
100 1 Bruce, Linda,|d1953-
245 10 Entertainment technology /|cLinda Bruce, Sam Bruce, and
Jack Bruce.
264 1 North Mankato, Minn. :|bSmart Apple Media,|c2006.
300 32 pages :|bcolor illustrations ;|c29 cm.
336 text|btxt|2rdacontent
337 unmediated|bn|2rdamedia
338 volume|bnc|2rdacarrier
490 1 How does it work?
500 Includes index.
520 Examines a variety of entertainment technologies,
including computer games, videogame consoles, hand-held
games, CD and DVD players, roller coasters, and pendulum
rides.
650 0 Video games|vJuvenile literature.
650 0 Amusements|xTechnological innovations|vJuvenile
literature.
650 1 Electronic games.
650 1 Amusements|xTechnological innovations.
700 1 Bruce, Sam.
700 1 Bruce, Jack.
830 0 How does it work?
856 41 |3Table of contents only|uhttp://www.loc.gov/catdir/toc/
fy0708/2005046788.html
994 C0|bCKE
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