Description |
189 pages : chiefly illustrations ; 19 cm. |
Series |
Hikaru no go ; v. 14 |
|
Hikaru no go ; v. 14.
|
Note |
Translated from the Japanese. |
|
"First published in Japan in 1998 by Shueisha Inc., Tokyo" - p. facing t.p. |
|
"This book reads from right to left" - Cover p. [4]. |
Summary |
When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?! |
Subject |
Go (Game) -- Fiction.
|
|
Go (Game) players -- Fiction.
|
|
Spirit possession -- Fiction.
|
|
Ghost stories.
|
|
Graphic novels.
|
Added Author |
Obata, Takeshi, 1969-
|
Added Title |
Sai vs. toya koyo. |
ISBN |
9781421515106 (pbk. : manga-style) |
|
1421515105 (pbk. : manga-style) |
|