Edition |
First edition. |
Description |
127 pages : color illustrations, color maps ; 28 cm |
Note |
Visit impact-books.com/fantasymaps for free bonus content. |
Contents |
Building your world -- Mountains, forests, rivers and water -- Town and city icons -- Typography -- Landmarks -- Iconograpy -- Heraldry and shields -- Political boundaries -- Backgrounds -- Painting techniques -- Putting it all together. |
Summary |
"Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold"-- Source other than Library of Congress. |
Note |
Includes index. |
Subject |
Fantasy in art -- Technique.
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Fantasy games -- Maps.
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Maps.
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Map drawing.
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Cartography.
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Genre/Form |
Maps.
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Cover Title |
How to draw fantasy art & RPG maps |
Added Title |
How to draw fantasy art and role playing game maps |
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Step-by step cartography for gamers and fans |
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Fantasy art and RPG maps |
ISBN |
9781440340246 (pbk.) |
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1440340242 (pbk.) |
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