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Author Briggs, Jason R.

Title Python for kids : a playful introduction to programming / by Jason R. Briggs.

Publication Info. San Francisco : No Starch Press, [2013]
©2013

Copies

Location Call No. Status
 Berlin-Peck Memorial Library - Children's Department  J 005.13 BRIGGS    Check Shelf
 Bristol, Main Library - Children's Department  J005.133 BRI    DUE 04-20-24
 Manchester, Main Library - Teen  TEEN 005.13 BRIGGS    Check Shelf
 New Britain, Main Library - Young Adult  YA 005.133 B76    Check Shelf
 Rocky Hill, Cora J. Belden Library - Children's Department  J005.13 BRIGGS    Check Shelf
 West Hartford, Noah Webster Library - Teen  YA 005.133 BRIGGS    Check Shelf
Description xxiii, 318 pages : color illustrations ; 24 cm
Audience 10+
Note Includes index.
Contents Introduction -- Part I: Learning to Program. Chapter 1: Not All Snakes Slither -- Chapter 2: Calculations and Variables -- Chapter 3: Strings, Lists, Tuples, and Maps -- Chapter 4: Drawing with Turtles -- Chapter 5: Asking Questions with if and else -- Chapter 6: Going Loopy -- Chapter 7: Recycling Your Code with Functions and Modules -- Chapter 8: How to Use Classes and Objects -- Chapter 9: Python’s Built-in Functions -- Chapter 10: Useful Python Modules -- Chapter 11: More Turtle Graphics -- Chapter 12: Using tkinter for Better Graphics -- Part II: Bounce! Chapter 13: Beginning Your First Game: Bounce! -- Chapter 14: Finishing Your First Game: Bounce! -- Part III: Mr. Stick Man Races for the Exit. Chapter 15: Creating Graphics for the Mr. Stick Man Game -- Chapter 16: Developing the Mr. Stick Man Game -- Chapter 17: Creating Mr. Stick Man -- Chapter 18: Completing the Mr. Stick Man Game -- Where to Go from Here.
Summary Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.
Subject Computer software -- Juvenile literature.
Computer programming -- Juvenile literature.
Python (Computer program language) -- Juvenile literature.
Python (Computer program language)
ISBN 9781593274078 paperback
1593274076 paperback
Standard No. 689145740769
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