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LEADER 00000cam  2200457 i 4500 
001    on1315601115 
003    OCoLC 
005    20221206032501.0 
008    220422t20222022mauad    b    001 0 eng d 
020    9781637003923|q(hardcover) 
020    1637003927|q(hardcover) 
035    (OCoLC)1315601115 
040    DON|beng|erda|cDON|dOCLCF|dDVP|dPIF|dRC9|dIBI 
049    CKEA 
050  4 QA76.9.C64|bD5558 2022 
082 04 004|223 
245 00 Digital literacy :|bskills & strategies /|ceditors, Laura 
       Nicosia & James F. Nicosia, Montclair State University, 
       New Jersey. 
246 30 Digital literacy :|bskills and strategies 
264  1 Ipswich, Massachusetts :|bSalem Press, a division of EBSCO
       Information Services, Inc. ;|aAmenia, NY :|bGrey House 
       Publishing,|c[2022] 
264  4 |c©2022 
300    xv, 743 pages :|billustrations, charts ;|c26 cm 
336    text|btxt|2rdacontent 
337    unmediated|bn|2rdamedia 
338    volume|bnc|2rdacarrier 
504    Includes bibliographical references (pages 669-730) and 
       index. 
505 0  Publisher's Note -- Introduction -- Contributors -- 3D 
       Printing -- Access to Communication Technology -- 
       Algorithms -- Anchored Instruction -- Android OS -- 
       Anonymity and Anonymizers -- Apple -- Apps/Applications --
       Artificial Intelligence -- Assessing Digital Literacy -- 
       Assistive and Adaptive Technology -- Assistive Technology 
       in Education -- Audio Streaming -- Augmented Reality -- 
       Avatars and Simulation -- Bandcamp -- Binary Hexadecimal 
       Representations -- Blended Learning -- Bloom's Taxonomy --
       Bots -- Boyd, Danah Michele -- Brain-Computer Interfacing 
       (BCI) -- Browsers -- Catfishing -- Children's Online 
       Privacy Protection Act -- Clickbait -- Cloud Computing -- 
       Coding in the Curriculum -- Collaborative Software 
       (Groupware) -- Community of Practice -- Computer Addiction
       -- Computer-Aided Design -- Computer-Aided Design in 
       Education -- Computer-Assisted Instruction -- Computer 
       Ethics -- Computer Fraud -- Computer Fraud and Abuse Act -
       - Computer Viruses and Worms -- Constructivism -- Creative
       Commons -- Cyberbullying -- Cybercrime -- The Cyber 
       Intelligence Sharing and Protection Act -- Cyber Monday --
       Cybersecurity -- Cyberstalking -- Cyberterrorism -- Dark 
       Web -- Data Harvesting -- Data Literacy -- Data Management
       -- Data Protection -- Deepfake -- Desktop and E-publishing
       -- Digital Citizenship -- Digital Divide -- Digital 
       Economy -- Digital Footprint -- Digital Forensics -- 
       Digital Libraries and Artifacts -- Digital Natives and 
       Digital Immigrants -- Digitial Storytelling -- Discord -- 
       Doxing -- DVDs -- E-books and Education -- Encrypton -- 
       Ethics of algorithms -- Ethics of Social Media: Free 
       Speech -- Facebook -- File Transfer Protocol -- Firewalls 
       -- Firmware -- Freedom of Information Act -- Game-Based 
       Learning -- Gee, James Paul -- Gmail -- Google -- Google 
       Slides -- Graphical User Interface -- Graphics Formats -- 
       Graphics Technologies -- Green Computing -- Hacking -- 
       Holographic Technology -- HTML -- Human-Computer 
       Interaction -- Hypermedia in Education -- Identity Theft -
       - Image Editing -- IMGUR -- Information Ethics -- 
       Information Technology -- Instagram -- Instructional 
       Design -- Intellectual Property -- Intelligent Tutoring 
       Systems -- Internet Privacy -- Internet Safety -- Intranet
       -- iOS -- iPads in the Classroom - iTunes -- Jenkins, 
       Henry -- Keynote -- Light-Emitting Diodes -- LinkedIn -- 
       Liquid Crystal Technology -- Mac OS -- Malware -- Media 
       Literacy -- Microscale 3D Printing -- Microsoft Excel -- 
       Microsoft PowerPoint -- Microsoft Word -- Mobile Operating
       Systems -- Music Editing -- Myspace -- Online Anonymity --
       Online Communication -- Online Entertainment and Music 
       Databases -- Online Games: Roles, Rules, and Etiquette -- 
       Online Privacy -- Online Safety -- Open Source -- Optical 
       Storage -- Peer-to-Peer Payment Apps -- Phishing -- 
       Privacy Settings -- QR Codes -- Random-Access Memory -- 
       Ransomware -- Reddit -- Scientific Literacy -- Search 
       Engines -- Sexting -- Snapchat -- Social Impacts of 
       Cybercrime -- Social Media -- Social Media Addiction -- 
       Social Media and Depression -- Social Media and Isolation 
       -- Social Media and Job Hunting -- Social Media and Law 
       Enforcement -- Social Media and Religion -- Social Media 
       and the Self-Esteem of Its Users -- Social Media as a 
       Teaching and Learning Tool -- Social Media Mining -- 
       Social Networking Services -- Software Architecture -- 
       Spam -- Spam Filters -- Speech-Recognition Software -- 
       Spotify -- Spyware -- Technical Drawing -- Technoethics 
       and Society -- Telecommunications -- TikTok -- Touch 
       Screens -- Transmedia Storytelling -- Tumblr -- Turkle, 
       Sherry -- Twitch -- Twitter -- Universal Design for 
       Learning -- UNIX -- Virtual Reality -- Wearable Technology
       -- Web 2.0 in the Schools -- Wikipedia -- Windows 
       Operating System -- XML (Extensible Markup Language) -- 
       YouTube -- Digital Literacy Appendix -- Glossary -- 
       Timeline of Digital Literacy -- Organizations and Websites
       -- Bibliography -- Index. 
520    Aims to introduce users to explanations of cutting-edge, 
       as well as everyday, technology, explaining these 
       technologies and their primary elements through clear 
       prose informed by expert analysis. 
650  0 Computer literacy. 
650  0 Information technology. 
650  0 Digital media. 
650  2 Computer Literacy. 
650  2 Information Technology. 
650  7 Computer literacy.|2fast|0(OCoLC)fst00872252 
650  7 Digital media.|2fast|0(OCoLC)fst00893716 
650  7 Information technology.|2fast|0(OCoLC)fst00973089 
700 1  Nicosia, Laura M.,|eeditor. 
700 1  Nicosia, James F.,|eeditor. 
947    MARCIVE Processed 2023/02/10 
994    C0|bCKE 
Location Call No. Status
 Canton Public Library - Reference Material  REF 004 DIGITAL    In-Library Use Only