Skip to content
You are not logged in |Login  
     
Limit search to available items
Book Cover
book
BookBook
Author Cunningham, Kevin, 1966-

Title Video games : from concept to consumer / by Kevin Cunningham.

Publication Info. New York : Children's Press, [2014]
©2014

Copies

Location Call No. Status
 Enfield, Main Library - Children's Department  J 794.8 CUN    Check Shelf
 Glastonbury, Welles-Turner Memorial Library - Children's Department  J 794.8 CUNNINGHAM    Check Shelf
 New Britain, Main Library - Children's Department  J794.8 CUN    Check Shelf
 South Windsor Public Library - Children's Department  J794.8 C91V    Check Shelf
Description 64 pages : color illustrations ; 24 cm.
Series Calling all Innovators : A Career for You
Bibliography Includes bibliographical references (page 61) and index.
Contents Game on -- Epic win -- What it takes -- Tomorrow's games.
Summary With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.
Study Program Accelerated Reader AR MG 7.2 2.0 163006.
Subject Video games industry -- History -- Juvenile literature.
Video games -- History -- Juvenile literature.
Video games -- Design -- Vocational guidance -- Juvenile literature.
Video games industry -- History.
Video games -- History.
Video games -- Design.
ISBN 9780531265239 (library binding)
0531265234 (library binding)
9780531220115 (paperback)
0531220117 (paperback)
-->
Add a Review