Edition |
First edition. |
Description |
192 pages : illustrations ; 24 cm |
Note |
This book was conceived, designed, and produced by: ILEX, Cambridge, England. -- T.p. verso. |
Bibliography |
Includes bibliographical references (page 187) and index. |
Summary |
3D animation is today's hottest art form, and here's the perfect training manual to get 3D artists started! Both experienced artists and newcomers to 3D can discover the secrets behind creating fully dimensional characters for comics, web toons, graphic novels, and computer-animated short films. This book will also appeal to collectors, comics enthusiasts, and others who simply appreciate great cartoon art and want to know more about how it is created. The authors show how claymation and other traditional animation media can be given fresh life by using digital techniques. They also instruct with clear, non-technical explanations focusing on body and facial design, texturing, rigging, lighting, posing, and other aspects of building digital characters in 3D. Illustrated spreads graphically demonstrate how to conceive characters and scenes, then develop them into a finished narrative work. A gallery section showcases recent creations of some of today's leading 3D artists. Approximately 400 illustrations in full color. |
Subject |
Computer animation.
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Animation (Cinematography) -- Technique.
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Three-dimensional imaging.
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Cartooning -- Technique.
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Animated films.
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Added Author |
Barron's Educational Series, Inc.
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Anzovin, Raf.
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Added Title |
Three D toons |
ISBN |
0764129511 |
Standard No. |
9780764129513 |
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