Chapter 1. Getting started -- Chapter 2. A unity tour -- Chapter 3. Making a scene -- Chapter 4. Making it move: Scripting the cube -- Chapter 5. Let's dance! Animation and sound -- Chapter 6. Let's roll! Physics and controls -- Chapter 7. Let's bowl! Advanced physics -- Chapter 8. Let's play! Scripting the game -- Chapter 9. The game GUI -- Chapter 10. Using Unity iOS -- Chapter 11. Building for real: Device testing and app submission -- Chapter 12. Presentation: Screens and icons -- Chapter 13. Handling device input -- Chapter 14. Optimization -- Chapter 15. Where to go from here?
Summary
Learn how to use Unity to create 3D games for iPhone and iPad and incorporate the latest Game Center improvements in iOS into your game.