Press space to start -- Drawing things -- Game loops & user input -- Animation, levels, maps, cameras -- Collision detection & AI -- Mathematics & physics -- Audio -- Bringing a game to life with "juice" -- Optimizing & packaging -- Bonus round: the epilogue.
Summary
Design and build the next indie game hit! This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games--to understand what it is that make great games great. By the end of the journey you'll have the knowledge and tools needed to produce engaging, polished products that people will love to play.