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BookBook
Author Watkiss, Stewart, author

Title Beginning game programming with Pygame Zero : coding interactive games on Raspberry Pi using Python / Stewart Watkiss.

Publication Info. [Berkeley, California?] : Apress, [2020]
©2020

Copies

Location Call No. Status
 Glastonbury, Welles-Turner Memorial Library - New Materials  004.1675 WATKISS    DUE 05-03-24
Description xx, 348 pages : illustrations ; 24 cm
Series Technology in action
Note Includes index.
Summary Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics.
Contents Chapter 1 -- Creating Computer Games -- Chapter 2 -- Getting Started with Python -- Chapter 3 -- Pygame Zero -- Chapter 4 -- Game Design -- Chapter 5 -- Graphic Design -- Chapter 6 -- Colors -- Chapter 7 -- Tank Game Zero -- Chapter 8 -- Sound -- Chapter 9 -- Object-Orientated Programming -- Chapter 10 -- Artificial Intelligence -- Chapter 11 -- Improvements and Debugging -- Appendix A -- Quick Reference -- Appendix B -- More Information.
Subject Computer games -- Programming.
Python (Computer program language)
Raspberry Pi (Computer)
Video games -- Programming. (OCoLC)fst00872114
Python (Computer program language) (OCoLC)fst01084736
Raspberry Pi (Computer) (OCoLC)fst01895174
ISBN 1484256492
9781484256497
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