Skip to content
You are not logged in |Login  
     
Limit search to available items
Record 48 of 9561
Previous Record Next Record
Online Tutorials/Courses
Author Maestri, George speaker.

Title 3ds Max and V-Ray: Residential Exterior Materials / with George Maestri

Publication Info. Carpenteria, CA linkedin.com, 2018.
Playing Time 02h:27m:45s
Description data file rda
Note 12/19/201812:00:00AM
Summary Create custom materials for your architectural renderings and visualizations with 3ds Max, Substance Designer, V-Ray, and Bitmap2Material.
Cast Presenter: George Maestri
Summary Anyone who presents architectural renderings and visualizations to clients knows the importance of realistic materials. Physically accurate materials add impact to any design. This course helps you build custom materials for texturing the exterior of residential buildings with 3ds Max 2019, Substance Designer, V-Ray, and Bitmap2Material (B2M). The training continues George Maestri's residential modeling series, which started in SketchUp with a concept drawing for a single family home. Here George explains how to import the SketchUp drawing into 3ds Max and UV map the geometry so you can texture and enhance the design. He shows how to create custom materials-including wood, concrete, metal, and stucco-using V-Ray and Substance Designer. He also shows how to use the standalone and 3ds Max node-based versions of B2M to convert existing bitmaps into materials. Each material is brought back into the 3ds Max environment so you can see how the results look when applied directly to the model.
System Details Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Added Author linkedin.com (Firm)
-->
Add a Review