Playing Time |
11h:02m:00s |
Description |
data file rda |
Note |
3/24/202112:00:00AM |
Summary |
Learn how to use 3ds Max 2022 to create professional 3D models, animations, and motion graphics. This course covers spline and polygon modeling, materials, lighting, and more. |
Cast |
Presenter: Aaron F. Ross |
Summary |
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. In this course, instructor Aaron F. Ross provides an overview of the entire package, as well as essential skills that 3D artists need to create professional models and animations. Aaron shows you how to get around the 3ds Max interface and customize it to suit your preferences. He describes how to model different objects using splines, polygons, and subdivision surfaces. Aaron explains how to construct hierarchies, add cameras and lights, and animate with keyframes. In closing, he takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver. |
System Details |
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection. |
Added Author |
linkedin.com (Firm)
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