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Bestseller
BestsellerE-Book
Author Wark, McKenzie, 1961-

Title Gamer theory / McKenzie Wark.

Publication Info. Cambridge, Mass. : Harvard University Press, 2007.

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
Rocky Hill cardholders click here to access this title from EBSCO
Description 1 online resource (1 volume (unpaged)) : illustrations
Bibliography Includes bibliographical references and index.
Contents Agony (on the cave) -- Allegory (on The Sims) -- America (on the civilization III) -- Analog (on Katamari Damacy) -- Atopia (on Vice City) -- Battle (on Rez) -- Boredom (on state of emergency) -- Complex (on Deus Ex) -- Conclusions (on SimEarth) -- Cuts (endnotes) -- Directory (index).
Summary 'Gamer Theory' uncovers the significance of games in the gap between the near-perfection of actual games and the highly imperfect gamespace of everyday life in the rat race of free-market society.
Note Print version record.
Subject Video games -- Social aspects.
POLITICAL SCIENCE -- Public Policy -- Cultural Policy.
SOCIAL SCIENCE -- Anthropology -- Cultural.
SOCIAL SCIENCE -- Popular Culture.
Computer games -- Social aspects. (OCoLC)fst00872118
Other Form: Print version: Wark, McKenzie, 1961- Gamer theory 0674025199 (DLC) 2006102852 (OCoLC)77573852
ISBN 9780674044838 (electronic bk.)
0674044835 (electronic bk.)
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