Description |
1 game (1 double-sided star cluster board, 1 dice board, 1 gyrodyne board, 9 silver dice, 1 red die, 1 median marker, 1 time marker, 1 die modifiers board, 6 double-sided technology boards, 4 double-sided HQ boards, 24 transmitter tiles, 17 planetary system tiles, 30+ plastic tokens in each of 4 colors, 1 hundred-point tile in each of 4 colors, 30 gyrodyne tiles, 25+ engineering cubes, 12 four-cube tokens, 12 exploration bonus tiles, 6 double-sided goal tiles, 12 plus-minus die modifier tokens, 9 plus-two die modifier tokens, 3 seven-point construction award tiles, 3 four-point construction award tiles, rulebook, technology manual, 4 quick reference sheets) ; in box 30 x 30 x 7 cm. |
Note |
2-4 players. |
|
60-100 minutes playing time. |
Summary |
It is the year 2849, and humanity has harnessed the power of the pulsars. Now we must find a way to distribute this power throughout the stars. In this Euro-style game, players explore space, claim pulsars, and discover the technologies that will help them build energy-distribution infrastructure on a cosmic scale. Dice are used to purchase actions, and players choose their dice from a communal pool. There are many paths to victory, so you can blaze your own trail to a bright future. |
Audience |
Ages 14+. |
Subject |
Board games.
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Added Title |
Pulsar twenty-eight forty-nine |
Standard No. |
8594156310424 |
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