Edition |
First edition, 12th printing. |
Description |
1 game (3 Illuminati cards, 83 cards representing other Groups, 15 Special cards, 4 blank cards, 160 money tokens representing megabucks, 2 dice) : illustrations ; in box, 24 x 16 x 5 cm + 1 instruction manual (16 pages ; 28 cm) |
Note |
Title from box. |
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For 2-6 players, ages 13 and up. |
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1-3 hours playtime. |
Credits |
Game design by Steve Jackson. |
Summary |
"The telephone company is controlled by creatures from outer space. The Congressional Wives have taken over the Pentagon. Evil geniuses are building Orbital Mind Control Lasers ... aimed at YOU! This is a tense but tongue-in-cheek game about taking over the world - not by guns and missiles, but by stealth and guile. Each player becomes one of the Illuminati, the "secret masters" who are behind everything! Build your power and wealth, taking control of groups like the FBI, the Federal Reserve, the Nuclear Power Companies, the Orbital Mind Control Lasers, the Semiconscious Liberation Army, the Post Office ... yes, even the Post Office is part of the conspiracy! No ploy is too devious, no stratagem too low, as you scheme your way to world power. The outcome is never certain until the final double-cross! |
Subject |
Secret societies.
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Conspiracy theories.
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Games.
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Card games.
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Card games. (OCoLC)fst00847018
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Conspiracy theories. (OCoLC)fst01748943
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Games. (OCoLC)fst00937529
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Secret societies. (OCoLC)fst01110663
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Added Author |
Jackson, Steve, 1953- designer.
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Steve Jackson Games, publisher.
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