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Title Modes of esports engagement in Overwatch / Maria Ruotsalainen, Maria Törhönen, Veli-Matti Karhulahti, editors.

Publication Info. Cham, Switzerland : Palgrave Macmillan, 2022.

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Location Call No. Status
 University of Saint Joseph: Pope Pius XII Library - Internet  WORLD WIDE WEB E-BOOK Springer    Downloadable
Please click here to access this Springer resource
Description 1 online resource (1 volume) : illustrations (black and white)
Access Open access. GW5XE
Contents 1. Introduction; Maria Ruotsalainen, Maria Torhonen & Veli-Matti Karhulahti -- 2. Two Overwatch Player Profiles; Jukka Vahlo & Veli-Matti Karhulahti -- 3. One Tricks, Hero Picks, and Player Politics: Highlighting the Casual-Competitive Divide in the Overwatch Forums; Courtney Blamey -- 4. The Players Interpretative Agency and the Developers Disruptive Powers: How Blizzard Entertainment Enforces Authorial Intention in Overwatch; Joleen Blom -- 5. Player Reception of Change and Stability in Character Mechanics; Tanja Valisalo & Maria Ruotsalainen -- 6. "KKona Wheres Your Sense of Patriotism? : Positioning Nationality in the Spectatorship of Competitive Overwatch Play; Marko Siitonen & Maria Ruotsalainen -- 7. A Region of Contenders: Overwatch in Brazil; Mayara Caetano -- 8. Gender and Toxic Meritocracy in Competitive Overwatch: Case "Ellie" Usva Friman & Maria Ruotsalainen -- 9. Overwatch Fandom and the Range of Corporate Responses; Hanna Wirman & Rhys Jones -- 10. Overwatch to Oversnatch: The Mutually Reinforcing Gendered Power Relations of Pornography, Streaming, and Esports; Thomas Apperley -- 11. The Talk of the Town: Community Perspectives on Loot Boxes; Joseph Macey & Mila Bujic.
Summary This Open Access book provides a comprehensive review of the rapidly developing esport phenomenon by examining one of its contemporary flagship titles, Overwatch (Blizzard Entertainment 2016), through three central themes and from a rich variety of research methods and perspectives. As a game with more than 40 million individual players, an annual international World Cup, and a franchised professional league with teams from Canada, China, Europe, South Korea, and the US, Overwatch provides a multifaceted perspective to the cultural, social, and economic topics associated with the development of esports, which has begun to attract attention from both commercial and academic audiences. A decade ago, it was still somewhat conventional to start a study by writing how "esports is a novel phenomenon." As today more than a thousand studies have been published on esports, including several books and special issues, the need for more specific case studies keeps increasing. This multidisciplinary and multi-methodological book on Overwatch responds to that need. With 15 authors from various backgrounds, the book provides a far-reaching analysis of Overwatch and its modes of engagement. Ten chapters provide a foundation for understanding how a title like Overwatch operates both as an esport and a more general entertainment product at the same time. Maria Ruotsalainen is a PhD candidate at the University of Jyvaskyla, Finland. Her dissertation focuses on Overwatch Esports, gender, and nationality. She has had articles published by the Men and Masculinities, European Journal of Cultural Studies, and Games and Culture. Dr. Maria Torhonen is a researcher and a project manager at Tampere University, Finland. Marias research focuses on the merger of work and play, especially in the context of streaming and esports. Maria is also a founding and board member of the Esports Research Network and has worked in game development prior to her academic career. Veli-Matti Karhulahti is Senior Researcher at the University of Jyvaskyla, Finland and holds an Adjunct Professorship at the University of Turku, Finland. His research tackles gaming, play, and technology use in many ways, and he is the author of Esport Play: Anticipation, Attachment, and Addiction in Psycholudic Development (2020).
Note Includes index.
Print version record.
Local Note Springer Nature Springer Nature Open Access eBooks
Subject Overwatch (Video game)
eSports (Contests)
Video gamers.
eSports (Contests) (OCoLC)fst02010380
Video gamers. (OCoLC)fst01738676
Added Author Ruotsalainen, Maria, editor.
Törhönen, Maria, editor.
Karhulahti, Veli-Matti, editor.
Other Form: Print version: MODES OF ESPORTS ENGAGEMENT IN OVERWATCH. [Place of publication not identified] : PALGRAVE MACMILLAN, 2021 3030827690 (OCoLC)1259048168
ISBN 9783030827670 (electronic book)
3030827674 (electronic book)
3030827690
9783030827694
3030827666
9783030827663
Standard No. 10.1007/978-3-030-82767-0 doi
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