Description |
1 online resource. |
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data file rda |
Series |
The tech effect |
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Tech effect.
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Bibliography |
Includes bibliographical references and index. |
Summary |
"Virtual reality is having a huge impact on how people play, shop, do business, and just live their lives today. It may seem odd to think of developments in a virtual, "unreal" world changing the lives of people in the real world, but that's exactly what is happening every day. Surgeons, engineers, shoppers and students are peering into VR headsets as the future comes into focus today"-- Provided by publisher |
Audience |
Grades 10-12. |
Note |
Print version record and CIP data provided by publisher. |
Subject |
Virtual reality -- Social aspects -- Juvenile literature.
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Virtual reality -- Social aspects.
(OCoLC)fst01167695
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Other Form: |
Print version: Roland, James. Changing lives through virtual reality. San Diego, CA : ReferencePoint Press, [2021] 9781682828496 (DLC) 2020002100 |
ISBN |
9781682828502 (electronic book) |
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