LEADER 00000cam 22005778i 4500 001 ocn872655212 003 OCoLC 005 20140729102548.0 006 m o d 007 cr ||| 008 140312s2014 nyu ob 001 0 eng 010 2014010128 019 879203302 020 9781598575149|q(epub3) 020 1598575147|q(epub3) 020 9781598575170|q(electronic bk.) 020 1598575171|q(electronic bk.) 035 (OCoLC)872655212|z(OCoLC)879203302 040 DLC|beng|erda|cDLC|dOCLCO|dN$T|dOCLCO|dSTJ 042 pcc 043 n-us--- 049 STJJ 050 10 LC1201 072 7 EDU|x001000|2bisacsh 072 7 EDU|x036000|2bisacsh 082 00 371.9/0460973|223 084 EDU048000|aEDU029000|2bisacsh 099 WORLD WIDE WEB|aE-BOOK|aEBSCOEBC 100 1 Rapp, Whitney H. 245 10 Universal design for learning in action :|b100 ways to teach all learners /|cWhitney Rapp. 263 1405 264 1 Rochester, New York :|bBrookes Publishing,|c2014. 300 1 online resource. 336 text|2rdacontent 337 computer|2rdamedia 338 online resource|2rdacarrier 504 Includes bibliographical references and index. 505 0 Foundational theories -- How do all of these foundational theories fit together -- What does this book add to all of these theories? -- Addressing barriers and misconceptions -- Format of the book -- Providing multiple means of engagement -- Considerations -- Engagement through space : bulletin board borders -- Engagement through space : seating -- Engagement through space : lighting -- Engagement through materials : fidget toys -- Engagement through materials : professional equipment -- Engagement through materials : writing surfaces -- Engagement through classroom management : jobs -- Engagement through classroom management : meetings -- Engagement through classroom management : smarty pants -- Engagement through classroom management : organized classroom -- Engagement through technology : interactive whiteboards -- Engagement through technology : videoconferencing -- Engagement through technology : blogs -- Engagement through content instruction : tactile activities -- Engagement through content instruction : bag of writing ideas -- Engagement through content instruction : mnemonics -- Engagement through content instruction : computer software programs - - Engagement through social interaction : games -- Engagement through social interaction : grouping -- Engagement through social interaction : dice -- Engagement through social interaction : redefine bullying -- Engagement through executive functions : using the arts -- Engagement through executive functions : cue signals -- Engagement through executive functions : Minecraft video game -- Engagement through transition to adulthood : Bingo -- Engagement through transition to adulthood : real-life situations engagement -- Engagement through transition to adulthood : invite people to meetings -- Providing multiple means of input -- Considerations -- Input through space : food, drinks, and gum -- Input through space : nooks -- Input through materials : visually accessible text -- Input through materials : auditory books -- Input through materials : tactile books -- Input through materials : self-amplifiers -- Input through classroom management : schedules -- Input through classroom management : syn-naps -- Input through classroom management : 10:2 theory -- Input through technology : FM -adapted computer stations -- Input through technology : digital text or E-books -- Input through technology : note -taking hardware and software -- Input through technology : access to auditory input -- Input through technology : access to visual input -- Input through content instruction : peer-mediated Instruction -- Input through content instruction : study snippets -- Input through content instruction : responsive resource posters -- Input through content instruction : humor -- Input through content instruction : visualizing -- Input through content instruction : continuum of abstractness -- Input through content instruction : accessible presentation software -- Input through social interaction : social stories -- Input through social interaction : social skill autopsy -- Input through social interaction : gaming technology -- Input through executive functions : planner options -- Input through executive functions : web-based materials and information -- Input through executive functions : graphic organizers -- Input through executive functions : timers - Input through transition to adulthood : resource ring -- Input through transition to adulthood : A-to-C chart -- Input through transition to adulthood : visual goal plan - - Providing multiple means of output -- Considerations -- Output through space : mobility supports -- Output through space : student-created bulletin boards -- Output through materials : coded assignments -- Output through materials : supports for interactive whiteboards -- Output through materials : writing supports -- Output through materials : universal tools -- Output through classroom management : integrative movement -- Output through classroom management : transition areas -- Output through classroom management : coded classroom -- Output through technology : photo essay -- Output through technology : universal computer equipment -- Output through technology : communication supports -- Output through content instruction : graph paper -- Output through content instruction : Socratic seminars -- Output through content instruction : student recordings and videos -- Output through content instruction : prequestions -- Output through content instruction : reading reflection cards -- Output through content instruction : music -- Output through content instruction : drawing -- Output through social interaction : response scales -- Output through social interaction : mix-freeze-pair -- Output through social interaction : rally table -- Output through executive functions : rubrics -- Output through executive function : templates -- Output through executive functions : visual reminders -- Output through transition to adulthood : visual presentation of goals -- Providing multiple means of assessment -- Considerations -- Assessment through testing : adapted tests -- Assessment through testing : retesting -- Assessment through testing : computer practice tests -- Assessment through testing : activities with products -- Assessment through testing : entry and exit responses -- Assessment through homework : CHOICE! -- Assessment through homework : family projects - - Assessment through homework : peer groups -- Assessment through performance assessment : family message journals - - Assessment through performance assessment : solving real -world problems -- Assessment through portfolio assessment : ability profiles -- Assessment through portfolio assessment : responsive report cards -- Assessment through self-evaluation : "I can..." sheets -- Assessment through self-evaluation : learning logs -- Assessment through self -evaluation : IRS questions -- Assessment for self- evaluation : three cups -- Reflections for additional strategies -- Theory books -- Strategy books and materials -- First-hand narratives -- Web Sites. 520 "Easy-to-understand and implement strategies for teaching using universal design for learning to reach all learners" --|cProvided by publisher. 588 Description based on print version record and CIP data provided by publisher; resource not viewed. 650 0 Inclusive education|zUnited States. 650 0 Teaching|zUnited States. 650 0 Universal design. 650 7 EDUCATION / Inclusive Education.|2bisacsh 650 7 EDUCATION / Teaching Methods & Materials / General. |2bisacsh 776 08 |iPrint version:|aRapp, Whitney H.|tUniversal design for learning in action|dRochester, New York : Brookes Publishing, 2014|z9781598573909|w(DLC) 2013049478 938 EBSCOhost|bEBSC|n654554 994 01|bSTJ
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