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Author Pine, Chris, author.

Title Learn to program / Chris Pine.

Publication Info. Raleigh : The Pragmatic Bookshelf, 2021.

Copies

Location Call No. Status
 Enfield, Main Library - Adult Department  005.1 PIN    Check Shelf
 New Britain, Main Library - Non Fiction  005.133 PIN    Check Shelf
Edition Third edition.
Description xix, 203 pages : color illustrations ; 24 cm.
Series The facets of Ruby series
The pragmatic programmers
Note Previous edition: 2009.
Includes index.
Contents Introduction -- Numbers -- Letters -- Variables and assignment -- Conversions and input -- Methods -- Flow control -- Arrays and iterators -- Custom methods -- File input and output -- More classes and methods -- Custom classes and class extentions -- Remote data and APIs -- Blocks and procs -- The magic of recursion -- Beyond this book.
Summary Computers are everywhere, and being able to program them is more important than ever. But since most books on programming are written for other programmers, it can be hard to get started and even harder to know where to go next. Learn to use your computer better and get it to do what you want. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, use APIs to fetch live data from the internet, rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. You'll learn through tons of examples and programming challenges, and when you finish, you'll know how and where to learn more. You'll be on your way!
Subject Object-oriented programming (Computer science)
Ruby (Computer program language)
Object-oriented programming (Computer science) (OCoLC)fst01042804
Ruby (Computer program language) (OCoLC)fst01101038
ISBN 9781680508178 (pbk.)
1680508172 (pbk.)
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