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Bestseller
BestsellerE-Book
Author Perron, Bernard.

Title Silent hill : the terror engine / Bernard Perron.

Publication Info. Ann Arbor : University of Michigan Press : University of Michigan Library, [2011]
©2011

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 All Libraries - Shared Downloadable Materials  JSTOR Open Access Ebook    Downloadable
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 University of Saint Joseph: Pope Pius XII Library - Internet  WORLD WIDE WEB E-BOOK JSTOR    Downloadable
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 University of Saint Joseph: Pope Pius XII Library - Internet  WORLD WIDE WEB E-BOOK UMICH    Downloadable
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Description 1 online resource (162 pages).
data file rda
Series Landmark video games
DigitalCultureBooks
Landmark video games.
Digital culture books.
Note "Published by digitalculturebooks, a joint publication of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library"--Footer of e-book home page.
Bibliography Includes bibliographical references and index.
Note Print version record.
Contents ""Contents""; ""Introduction""; ""Chapter 1: Survival Terror""; ""Chapter 2: Characters� Nightmarish Delusions in a Resort Town""; ""Chapter 3: Designers� Cinematic Depiction of a Game World""; ""Chapter 4: Gamers� Terrifying Exploration of Silent Hill""; ""Conclusion: An Endless Nightmare""; ""The Silent Hill Franchise (1999�2009)""; ""Notes""; ""Glossary""; ""Bibliography and Ludography""; ""Index""
Summary "Silent Hill: The Terror Engine, the second of the two inaugural studies in the Landmark Video Games series from series editors Mark J.P. Wolf and Bernard Perron, is both a close analysis of the first three Silent Hill games and a general look at the whole series. Silent Hill, with its first title released in 1999, is one of the most influential of the horror video game series. Perron situates the games within the survival horror genre, both by looking at the history of the genre and by comparing Silent Hill with such important forerunners as Alone in the Dark and Resident Evil. Taking a transmedia approach and underlining the designer's cinematic and literary influences, he uses the narrative structure; the techniques of imagery, sound, and music employed; the game mechanics; and the fiction, artifact, and gameplay emotions elicited by the games to explore the specific fears survival horror games are designed to provoke and how the experience as a whole has made the Silent Hill series one of the major landmarks of video game history."--Publisher description.
Local Note JSTOR Books at JSTOR Open Access
Subject Silent Hill (Game)
GAMES -- Video & Electronic.
Silent Hill (Game) (OCoLC)fst01118538
GAMES / Video & Electronic.
Indexed Term "Multi-User"
Other Form: Print version: 9786613410955 (DLC) 2011028327
Standard No. 9786613410955
ISBN 9780472027835 (electronic bk.)
0472027832 (electronic bk.)
9780472900336 (electronic bk.)
0472900331 (electronic bk.)
0472051628
9780472051625
9780472071623
0472071629
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