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Author Stemkoski, Lee, author.

Title Developing graphics frameworks with Python and OpenGL / Lee Stemkoski, Michael Pascale.

Publication Info. Boca Raton : CRC Press, 2022.

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Edition First edition.
Description 1 online resource (ix, 334 pages) : illustrations (some color)
Note Description based on print version record.
Bibliography Includes bibliographical references and index.
Contents Introduction to computer graphics -- Introduction to Pygame and OpenGL -- Matrix algebra and transformations -- A scene graph framework -- Textures -- Light and shadow.
Summary "Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, post-processing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results"-- Provided by publisher.
Biography Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming. Michael Pascale is a software engineer interested in the foundations of computer science, programming languages, and emerging technologies. He earned his B.S. in Computer Science from Adelphi University in 2019. He strongly supports open source software and open access educationalresources.
Local Note Taylor & Francis Taylor & Francis eBooks: Open Access
Subject OpenGL.
OpenGL. (OCoLC)fst01380188
Computer graphics -- Computer programs.
Python (Computer program language)
Computer graphics -- Mathematics.
Computer graphics -- Computer programs. (OCoLC)fst00872121
Computer graphics -- Mathematics. (OCoLC)fst00872135
Python (Computer program language) (OCoLC)fst01084736
COMPUTERS / Computer Graphics / General.
COMPUTERS / Computer Graphics / Game Programming & Design.
COMPUTERS / Computer Science.
Added Author Pascale, Michael, author.
Other Form: Print version: Stemkoski, Lee. Developing graphics frameworks with Python and OpenGL. First edition. Boca Raton : CRC Press, 2021 9780367721800 (DLC) 2021002036 (OCoLC)1231959734
ISBN 9781000407976 (electronic book)
1000407977 (electronic book)
9781003181378 (electronic book)
1003181376 (electronic book)
9781000407952 (electronic book : PDF)
1000407950 (electronic book : PDF)
9780367721800
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