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Author Mukhtar, Zaheer speaker.

Title 3ds Max: Stylized Environment for Animation / with Zaheer Mukhtar

Publication Info. Carpenteria, CA linkedin.com, 2017.
Playing Time 04h:44m:59s
Description data file rda
Note 2/02/201712:00:00AM
Summary Observe each step involved in creating a stylized, animated environment.
Cast Presenter: Zaheer Mukhtar
Summary Stylized art is used for both games and films, and in both scenarios, the intricate, detailed final animation often starts with a reference image. That's where this course starts too-analyzing a reference image to kick off an animation workflow in 3ds Max that results in a fully stylized, animated environment. Join Zaheer Mukhtar as he takes you through each step. First, Zaheer explores artistic ways to block out the basic forms of your structure, such as using exaggerated proportions and irregular, tilted shapes. Next, he shows how to add details to the forms. Then he demonstrates how to add the more stylized elements including textures, imported materials, color refinements, and lighting. He wraps up the course by wrapping up the workflow, making final render passes and preparing the scene for export. Along the way, he covers art creation, modeling, compositing, and more.
System Details Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Added Author linkedin.com (Firm)
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