"This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards."-- Back cover.
Bibliography
Includes bibliographical references and index.
Contents
Raphic novels: youth media for the content classroom -- Guidelines for using graphic novels in the content classroom -- Using graphic novels to teach English and the language arts -- Using graphic novels to teach history -- Using graphic novels to teach science -- Using graphic novels to teach math -- Concluding thoughts on moving forward -- Appendix A: Graphic novels by discipline -- Appendix B: Graphic novel resources -- Appendix C: Graphic lessons and CCSS.