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Author Green, Amy M., 1975- author.

Title Storytelling in video games : the art of the digital narrative / Amy M. Green.

Publication Info. Jefferson, North Carolina : McFarland and Company, Incorporated, 2017.

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
Rocky Hill cardholders click here to access this title from EBSCO
Description 1 online resource.
data file rda
Series Studies in gaming
Studies in gaming.
Bibliography Includes bibliographical references and index.
Contents Digital storytelling and the importance of play -- Structural features of digital stories: agency, immersion and world building -- The primacy of story part 1 : long-form storytelling in digital narratives -- The primacy of story part 2 : shorter playtimes, profound storytelling -- Video game study and the higher education classroom.
Summary "Beginning with the structural features of design and play, this book explores video games as both compelling examples of storytelling and as important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more"-- Provided by publisher
Note Print version record.
Subject Video games -- Authorship.
Video games -- Design.
Storytelling.
GAMES -- Board.
Storytelling. (OCoLC)fst01134169
Video games -- Authorship. (OCoLC)fst01765735
Video games -- Design. (OCoLC)fst01166425
Other Form: Print version: Green, Amy M., 1975- Storytelling in video games. Jefferson, North Carolina : McFarland & Company, Inc., 2017 9781476668765 (DLC) 2017046874 (OCoLC)989968455
ISBN 9781476630922 (electronic book)
1476630925 (electronic book)
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