LEADER 00000cam 2200505Ii 4500 001 on1020502230 003 OCoLC 005 20210628094825.0 008 180126s2015 mdua f 001 0 eng d 020 9781613170922|q(paperback) 020 1613170920|q(paperback) 035 (OCoLC)1020502230 040 OQX|beng|erda|cOQX|dOCL|dCCH|dFYM|dOCLCO|dBYV|dBKL|dOCLCO 049 CKEA 050 4 GV1469.62.M89|bS26 2015 082 04 793.93|223 100 1 Sands, Michael,|d1971-|eauthor. 245 10 Monster of the week /|cMichael Sands, author ; Daniel Gorringe, Juan Ochoa, and Kurt Komoda, interior artists ; Eric Quigley, cover artist ; Steve Hickey, editor. 250 Revised edition. 264 1 Silver Springs, Maryland :|bEvil Hat Productions,|c2015. 264 4 |c©2015 300 320 pages :|billustrations ;|c23 cm 336 text|btxt|2rdacontent 336 still image|bsti|2rdacontent 337 unmediated|bn|2rdamedia 338 volume|bnc|2rdacarrier 500 "...to Vincent Baker for 'Apocalypse World,' and for not minding that I took his rules and changed them all around to fit my vision." --Page 3. 500 Includes index. 505 2 There are monsters out there -- What you've signed up for -- What you'll need -- What you should read -- Structure - - Feedback -- The Hunters -- The first session -- Team concepts -- Before you get started -- The playbooks -- The Chosen -- The Crooked -- The Divine -- The Expert -- The Flake -- The Initiate -- The Monstrous -- The Mundane -- The Professional -- The Spell-Slinger -- The Spooky -- The Wronged -- Get ready for action -- Introduction -- History -- How to play -- Big magic -- Harm -- The Luck Counter -- Gear -- Leveling up -- Summary: Hunter's session -- The Keeper -- What you do -- Before your first game -- Creating your first mystery -- Introductory mystery: Dream Away the Time -- The first session -- The basic Hunter moves -- On with the mystery! -- End of the first session -- Summary: Keeper's first session -- Between game sessions: arcs -- Arcs -- Arc templates -- Arc Custom moves -- Summary: Arc creation -- Between game sessions: subsequent mysteries -- Summary: mystery creation -- Running subsequent mysteries -- Mystery: Damn Dirty Apes - - As the game goes on -- At the end of each mystery -- Checking on your arcs -- Endgame -- One-shot games -- Player numbers -- Customising your game -- Custom moves -- Legacy experience rules -- Sharing the Keeper duties -- Custom playbooks -- A whole new game -- Inspiration. 520 Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life. Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully. Monster of the Week is a standalone action-horror RPG for 3-5 people. 650 0 Fantasy games|vHandbooks, manuals, etc. 650 0 Role playing. 650 7 Role playing.|2fast|0(OCoLC)fst01099624 650 7 Fantasy games.|2fast|0(OCoLC)fst00920831 655 7 Handbooks and manuals.|2fast|0(OCoLC)fst01423877 655 7 Handbooks and manuals.|2lcgft 700 1 Hickey, Steve,|eeditor. 700 1 Gorringe, Daniel,|eillustrator. 700 1 Ochoa, Juan,|eillustrator. 700 1 Komoda, Kurt,|eillustrator. 700 1 Quigley, Eric,|eartist. 710 2 Evil Hat Productions,|epublisher. 994 C0|bCKE
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