Description |
1 game (1 game board -- 1 cult board -- 7 double-sided faction boards -- 56 terrian tiles -- 65 wooden workers -- 85 coins -- 65 power tokens -- 1 starting player token -- 17 action tokens -- 1 game end token -- 5 points tokens -- 28 Favor tiles -- 133 wooden structures -- 49 wooden priests -- 49 wooden markers -- 21 bridges -- 10 town tiles -- 8 scoring tiles -- 9 bonus cards -- 5 overview tiles -- 1 rulebook) : cardboard and wood, color ; in container 31 x 23 x 10 cm |
Physical Medium |
cardboard paper wood |
Description |
Board games lcsh |
Note |
Title from container. |
|
2-5 players. |
|
Duration of play: 30 min. per person. |
Summary |
"In Terra Mystica each player governs one of 14 factions trying to develop more successfully than their opponents. Terra Mystica is a magical world: its inhabitants are able to transform the terrain they are living in. Each faction is bound to a specific type of terrain: It can only build structures on its "Home terrain". This is why each faction over the centuries needed to develop Terraforming capability. A faction either lives in the Plains, the Swamp, the Lakes, the Forest, the Mountains, the Wasteland, or the Desert--and each of them strives to transform the terrain according to its needs. In the game, the players need to expand to build Dwellings. However, as they gain Power when another player builds Dwellings or upgrades Structures directly adjacent to them, each player has to face the challenge of finding the right balance between adjacency to other players and free space for expansion. Existing Dwellings can be upgraded in multiple steps: to a Trading house at first, then to a Stronghold or Temple. One Temple can be upgraded to a Sanctuary. Dwellings provide Workers. Upgrading a Structure increases your income in Coins, Power, or Priests. Besides geographic expansion and upgrading Structures, players can also develop four Cults: Earth, Water, Fire, and Air. Progress in these will be displayed on the Cult board. Developing them also provides an increase in Power and other rewards. In the end, the player who developed their faction the best wins the game."--Rule book. |
Audience |
Aged 14+. "Warning! Not suitable for children under 36 months. Contains small parts that could be swallowed or inhaled."--Container. |
Subject |
Terra mystica (Game).
|
|
Fantasy games.
|
|
Fantasy games. (OCoLC)fst00920831
|
Genre/Form |
Board games. (OCoLC)fst01726542
|
|
Puzzles and games. (OCoLC)fst01919958
|
|
Board games.
|
|
Puzzles and games.
|
Added Author |
Drögemüller, Jens, designer.
|
|
Lohausen, Dennis, 1977- illustrator.
|
|
Capstone Games (Firm), distributor.
|
|
Feuerland Spiele, publisher.
|
Standard No. |
850000576155 |
|