LEADER 00000cam 22005531i 4500 001 on1174415088 003 OCoLC 005 20220808213021.0 006 m d 007 cr ||||||||||| 008 200320s2020 enk o 000 0 eng d 015 GBC055784|2bnb 016 7 019786866|2Uk 019 1156990332|a1157076829|a1159415860 020 9781789617993|q(PDF electronic book) 035 (OCoLC)1174415088|z(OCoLC)1156990332|z(OCoLC)1157076829 |z(OCoLC)1159415860 040 UKMGB|beng|erda|epn|cUKMGB|dOCLCO|dUKAHL|dEBLCP|dOCLCF |dYDX|dN$T|dOCLCO 049 GTKE 050 4 T385 082 04 006.68|223 100 1 Baechler, Oscar,|eauthor. 245 10 Blender 2.8 by example :|ba project-based guide to learning Blender 2.8 and EEVE engine /|cOscar Baechler, Xury Greer. 250 Second edition. 264 1 Birmingham :|bPackt Publishing,|c2020. 300 1 online resource 336 text|2rdacontent 337 computer|2rdamedia 338 online resource|2rdacarrier 347 data file|2rda 505 0 Table of ContentsIntroduction to 3D and the Blender User InterfaceEditing a Viking Scene with a Basic 3D WorkflowModeling a Time Machine -- Part 1Modeling a Time Machine -- Part 2Modern Kitchen -- Part 1: KitbashingModern Kitchen -- Part 2: Materials and TexturesModern Kitchen -- Part 3: Lighting and RenderingIllustrating an Alien Hero with Grease PencilAnimating an Exquisite Corpse in Grease PencilAnimating a Stylish Short with Grease PencilCreating a Baby Dragon -- Part 1: SculptingCreating a Baby Dragon - - Part 2: RetopologyCreating a Baby Dragon -- Part 3: UV UnwrappingCreating a Baby Dragon -- Part 4: Baking and Painting TexturesCreating a Baby Dragon -- Part 5: Rigging and AnimationThe Wide World of Blender. 520 Blender 2.8 By Example is improved and updated to cover the latest Blender 2.8 version and important features like the new EEVEE rendering and Grease Pencil. Starting from brushing up your basics, the book delves into important key tasks like baking, painting, sculpting, and unwrapping to create amazing Blender projects. 588 Description based on CIP data; resource not viewed. 630 00 Blender (Computer file) 630 07 Blender (Computer file)|2fast|0(OCoLC)fst01393538 650 0 Three-dimensional display systems. 650 0 Computer graphics. 650 2 Computer Graphics. 650 7 three-dimensional.|2aat 650 7 computer graphics.|2aat 650 7 Computer graphics.|2fast|0(OCoLC)fst00872119 650 7 Three-dimensional display systems.|2fast |0(OCoLC)fst01150324 655 0 Electronic books. 700 1 Greer, Xury,|eauthor. 776 08 |iPrint version :|z9781789612561 914 on1174415088 947 MARCIVE Processed 2022/11/04 994 92|bGTK
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