LEADER 00000cam 2200673Ii 4500 001 on1100767367 003 OCoLC 005 20200419055421.7 006 m o d 007 cr cnu|||unuuu 008 190510s2019 si a o 000 0 eng d 015 GBB991057|2bnb 016 7 019398081|2Uk 019 1103499210|a1103895596|a1105170624|a1110867868|a1115092822 |a1122845773|a1126147074|a1132910756 020 9789811365287|q(electronic book) 020 9811365288|q(electronic book) 020 9789811365294|q(print) 020 9789811365300|q(print) 020 |z9789811365270|q(print) 020 9811365296 020 981136530X 020 |z981136527X 024 7 10.1007/978-981-13-6528-7|2doi 024 8 10.1007/978-981-13-6 035 (OCoLC)1100767367|z(OCoLC)1103499210|z(OCoLC)1103895596 |z(OCoLC)1105170624|z(OCoLC)1110867868|z(OCoLC)1115092822 |z(OCoLC)1122845773|z(OCoLC)1126147074|z(OCoLC)1132910756 037 com.springer.onix.9789811365287|bSpringer Nature 040 GW5XE|beng|erda|epn|cGW5XE|dYDX|dUPM|dUKMGB|dOCLCF|dLQU |dOCLCQ|dEBLCP|dVT2|dLEATE|dOCLCQ|dU@J|dOCLCQ 049 STJJ 050 4 LB1060 072 7 JNT|2bicssc 072 7 EDU009000|2bisacsh 072 7 JNT|2thema 072 7 JMR|2thema 082 04 370.15/23|223 245 00 Computational thinking education /|cSiu-Cheung Kong, Harold Abelson, editors. 264 1 Singapore :|bSpringer,|c2019. 300 1 online resource (ix, 382 pages) :|billustrations (some color) 336 text|btxt|2rdacontent 337 computer|bc|2rdamedia 338 online resource|bcr|2rdacarrier 347 text file|bPDF|2rda 505 0 1 Introduction to Computational Thinking Education -- Part I Computational Thinking and Tool Development -- 2 Computational Thinking: More than a Variant of Scientific Inquiry! -- 3 MIT App Inventor: Objectives, Design, and Development -- Part II Student Competency and Assessment - - 4 Measuring Secondary School Students' Competence in Computational Thinking in ICILS 2018: Challenges, Concepts and Potential Implications for School Systems around the World -- 5 Computational Thinking Processes and their Congruence with Problem-Solving and Information-Processing -- 6 Combining Assessment Tools for a Comprehensive Evaluation of Computational Thinking Interventions -- 7 Introducing and Assessing Computational Thinking in the Secondary Science Classroom -- 8 Components and Methods of Evaluating Computational Thinking for Fostering Creative Problem-Solvers in Senior Primary School Education -- Part III Computational Thinking and Programming Education in K- 12 -- 9 Learning Composite and Prime Numbers through Developing an App: An Example of Computational Thinking Development through Primary Mathematics Learning -- 10 Teaching Computational Thinking using Mathematics Gamification in Computer Science Game Tournaments -- 11 Mathematics Learning: Perceptions towards the Design of a Website based on a Fun Computational Thinking-based Knowledge Management Framework -- Part IV Computational Thinking in K-12 STEM Education and Non-formal Learning -- 12 Defining and Assessing Students' Computational Thinking in a Learning by Modeling Environment -- 13 Roles, Collaboration, and the Development of Computational Thinking in a Robotics Learning Environment -- 14 Video Games: A Potential Vehicle for Teaching Computational Thinking -- 15 Transforming the Quality of Workforce in the Textile and Apparel Industry through Computational Thinking Education -- Part V Teacher and Mentor Development in K-12 Education -- 16 Teaching Computational Thinking with Electronic Textiles: Modeling Iterative Practices and Supporting Personal Projects in Exploring Computer Science -- 17 A Study of Readiness of Implementing Computational Thinking in Compulsory Education in Taiwan -- 18 Self-development through Service -oriented Stress-Adaptation-Growth (SOSAG) Process in the Engagement of Computational Thinking Co-teaching Education -- Part VI Computational Thinking in Educational Policy and Implementation -- 19 Educational Policy and Implementation of Computational Thinking and Programming: Case Study of Singapore -- 20 Teaching-Learning of Computational Thinking in K-12 Schools in India. 506 0 Open access.|5GW5XE 520 This book is open access under a CC BY 4.0 license. This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry. 588 0 Online resource; title from PDF title page (SpringerLink, viewed May 6, 2019). 590 SpringerLink|bSpringer Nature Open Access eBooks 650 0 Learning. 650 0 Education|xPhilosophy. 650 7 Education|xPhilosophy.|2fast|0(OCoLC)fst00902721 650 7 Learning.|2fast|0(OCoLC)fst00994826 700 1 Kong, Siu Cheung,|eeditor. 700 1 Abelson, Harold,|eeditor. 776 08 |iPrinted edition:|z9789811365270 776 08 |iPrinted edition:|z9789811365294 776 08 |iPrinted edition:|z9789811365300 914 on1100767367 994 92|bSTJ
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