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Author Bell, Kevin, 1968- author.

Title Game on! : gamification, gameful design, and the rise of the gamer educator / Kevin Bell.

Publication Info. Baltimore : Johns Hopkins University Press, 2018.
©2018

Copies

Location Call No. Status
 Rocky Hill - Downloadable Materials  EBSCO Ebook    Downloadable
Rocky Hill cardholders click here to access this title from EBSCO
Description 1 online resource (x, 203 pages) : illustrations
data file rda
Series Tech.edu : a Hopkins series on education and technology
Tech.edu.
Summary "Following on the enormous growth and reach of computer gaming, most recently on mobile devices, and because of faculty members' desire to connect with millennials, online games have made their way into college classrooms. As part of our Tech. EDU series, this book focuses on how games are being used in college and what that might say for higher education today. Kevin Bell has assembled a book made up of a series of case studies, wherein faculty pilot games and game-derived techniques in college and university classes. He uses these examples to ground a practical discussion of gaming and gamification best practices, prefaced by a wide-ranging introduction to the topic in the broader context of computer-mediated teaching and learning"-- Provided by publisher.
Bibliography Includes bibliographical references and index.
Contents A societal imperative : the Impetus for online -- How did we get here? : the maturation of online education -- University of South Florida : the fairy tale MOOC -- University of New Hampshire : the hero's journey -- The University of Waterloo : ethical decision making -- Massachusetts College of Liberal Arts : dungeons and discourse -- The Pennsylvania State University -- Assessing gamification : conclusions and implications -- Catching ... -- Captain's epilogue.
Note Print version record.
Subject Education, Higher -- Effect of technological innovations on.
Education, Higher -- Computer-assisted instruction.
Internet in higher education.
Gamification.
Video games.
Educational games.
EDUCATION -- Higher.
GAMES -- Video & Electronic.
EDUCATION -- Computers & Technology.
Computer games. (OCoLC)fst00872108
Education, Higher -- Computer-assisted instruction. (OCoLC)fst00903032
Education, Higher -- Effect of technological innovations on. (OCoLC)fst00903051
Educational games. (OCoLC)fst00903467
Gamification. (OCoLC)fst01982781
Internet in higher education. (OCoLC)fst00977253
Gamification
Computerspiel
Hochschulbildung
Genre/Form Educational games. (OCoLC)fst01726592
Educational games.
Other Form: Print version: Bell, Kevin, 1968- Game on! Baltimore : Johns Hopkins University Press, 2018 9781421423968 (DLC) 2017009944 (OCoLC)994974042
ISBN 9781421423975 (electronic bk.)
1421423979 (electronic bk.)
1421423979 (electronic book)
9781421423968
1421423960
Standard No. 40027729301
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