Edition |
First edition. |
Description |
64 pages : color illustrations ; 24 cm. |
Series |
Makerspaces |
|
Makerspaces.
|
Audience |
Grades 5-8. |
Bibliography |
Includes bibliographical references (pages 59-62) and index. |
Contents |
What exactly is a robot? -- Analog robots : robots without a brain -- Programming languages : make your robot a genius -- More than a bucket of blocks -- Tetrix & matrix : same brain, bigger robot -- Vex robotics : another way to play -- Arduino : more complex, more functionality, more fun -- Competitions : where the real fun begins. |
Summary |
Robots are at the heart of the makerspaces movement, which aims to bring together like-minded computer experts to build collaborative projects. This book introduces readers to the nascent world of makerspaces and its potential. Readers learn how to find these spaces in their local community or even in the local library. They then learn how to use makerspaces tools such as Arduino microcontrollers or Lego Mindstorms to build full-functioning programmable robots, all to their specifications. Not only does this knowledge inspire a sense of fun, it can also be applied to any number of STEM careers. |
Subject |
Robotics -- Juvenile literature.
|
|
Robots -- Juvenile literature.
|
|
Makerspaces -- Juvenile literature.
|
|
Makerspaces. (OCoLC)fst01909840
|
|
Robotics. (OCoLC)fst01098997
|
|
Robots. (OCoLC)fst01099038
|
Genre/Form |
Juvenile works. (OCoLC)fst01411637
|
ISBN |
9781477778197 (library bound) |
|
1477778195 (library bound) |
|
9781477778210 (paperback) |
|
1477778217 (paperback) |
|
9781477778227 (6-pack) |
|
1477778225 (6-pack) |
|