Edition |
1st ed. |
Description |
64 pages : color illustrations ; 24 cm. |
Series |
Code creator
|
Note |
Includes glossary. |
Bibliography |
Includes bibliographical references (pages [59]-60) and index. |
Contents |
Activity 1: get moving -- Activity 2: maze master -- Activity 3: shape it up -- Activity 4: stop right there! -- Activity 5: follow the line -- Activity 6: pump the brakes -- Activity 7: touchy touchy -- Activity 8: robot arm -- Activity 9: music to my ears -- Activity 10: Simon says -- Activity 11: stay in shape -- Career connections. |
Summary |
"Countless robots are available in stores today. Some of these robots can be controlled with a simple application, while some require a working knowledge of code. Using a LEGO Mindstorms kit requires users to build and customize a robot and then learn to program it to control its operation. In this compelling volume, readers will learn how to get started using LEGO Mindstorms robots by completing a series of hands-on coding activities. These activities not only introduce robotics, they also help lay a foundation for future coding skills"--Provided by the publisher. |
Audience |
9-12 Medialog, Incorporated. |
|
Grade 7. |
|
Years 12-17. |
|
Grade 7-12. |
|
Z Guided Reading Level. |
Subject |
Robots.
|
|
Computer programming.
|
|
Robots -- Models.
|
|
LEGO Mindstorms toys.
|
ISBN |
9781725341081 library bound |
|
9781725341074 pbk. |
|