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Book Cover
book
BookBook
Author Lanzinger, Franz, author.

Title Classic game design : from Pong to Pac-Man with Unity / Franz Lanzinger.

Publication Info. Dullas, Virginia : Mercury Learning and Information, [2019]

Copies

Location Call No. Status
 Avon Free Public Library - Adult Department  COMPUTER 005.1 LANZINGER    On Holdshelf
 West Hartford, Noah Webster Library - Non Fiction  794.8152 LANZINGER    Check Shelf
Edition Second edition.
Description x, 293 pages : color illustrations ; 23 cm + 1 videodisc (4 3/4 in.)
System Details System requirements to view CD-ROM: PC or Mac readable disk drive.
Note Includes index.
Contents Introduction -- Tools of the trade -- Pong -- Classic paddle game -- Breakout -- Classic brick game -- Space Invaders -- Classic game project three: vertical shooter -- Scramble -- Classic game project four: scrolling shooter -- Pac-Man -- Classic game project five: maze game -- Epilogue -- Appendix 1: Introduction to C# for beginners -- Appendix II: Eight rules of classic game design -- Appendix III: About the DVD.
Summary "You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders, and Scramble. Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you'll go step by step, using modern, free software tools such as Unity to create five games in the classic style, inspired by retro favorites: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art, and sound sources for the projects are available on the companion files. You'll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You'll gain a deep understanding of the roots of modern video game design: the classics of the '70s and '80s."--Cover.
Subject Video games -- Design.
Video games -- Programming.
Video games -- Design.
Unity (Electronic resource)
Unity (Electronic resource) (OCoLC)fst01795070
Computer games -- Design. (OCoLC)fst00872112
Computer games -- Programming. (OCoLC)fst00872114
Video games -- Design. (OCoLC)fst01166425
ISBN 9781683923855
1683923855
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