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Author Van der Spuy, Rex. Author.

Title Foundation Game Design With Actionscript 3.0.

Publication Info. [Place of publication not identified] : Friends of Ed, 2011.

Copies

Location Call No. Status
 South Windsor Public Library - Non Fiction  794.8152 VAN    Check Shelf
Edition 2nd ed.
Description xvii, 662 sider
Note 1 Programming Foundations: How to Make a Video Game. 2 Making Objects. 3 Programming Objects. 4 Controlling Movie Clip Objects. 5 Decision Making. 6 Controlling a Player Character. 7 Bumping into Things. 8 Object-Oriented Game Design. 9 Platform Game: Physics and Data Management. 10 Advanced Object and Character Control. 11 Using Flash Professional
Summary The book treats programming as a creative artistic tool, and presents all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch.
Contents 1 Programming Foundations: How to Make a Video Game -- 2 Making Objects -- 3 Programming Objects -- 4 Controlling Movie Clip Objects -- 5 Decision Making -- 6 Controlling a Player Character -- 7 Bumping into Things -- 8 Object-Oriented Game Design -- 9 Platform Game: Physics and Data Management -- 10 Advanced Object and Character Control -- 11 Using Flash Professional.
ISBN 9781430239932
143023993X
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