Title |
Learn Unity 2017 for iOS game development : create amazing 3D games for iPhone and iPad / by Allan Fowler, Philip Chu. |
|
Publication Info. |
Berkeley, CA : Apress, 2017. |
|
Edition |
Second edition. |
Description |
xxi, 440 pages : illustrations ; 23 cm |
Note |
Includes index. |
Contents |
Chapter 1. Getting started -- Chapter 2. A unity tour -- Chapter 3. Making a scene -- Chapter 4. Making it move: Scripting the cube -- Chapter 5. Let's dance! Animation and sound -- Chapter 6. Let's roll! Physics and controls -- Chapter 7. Let's bowl! Advanced physics -- Chapter 8. Let's play! Scripting the game -- Chapter 9. The game GUI -- Chapter 10. Using Unity iOS -- Chapter 11. Building for real: Device testing and app submission -- Chapter 12. Presentation: Screens and icons -- Chapter 13. Handling device input -- Chapter 14. Optimization -- Chapter 15. Where to go from here? |
Summary |
Learn how to use Unity to create 3D games for iPhone and iPad and incorporate the latest Game Center improvements in iOS into your game. |
Audience |
User level: intermediate to advanced. |
Subject |
Unity (Electronic resource)
|
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iOS (Electronic resource)
|
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iOS (Electronic resource) (OCoLC)fst01784820
|
|
Unity (Electronic resource) (OCoLC)fst01795070
|
|
Mobile games -- Development.
|
|
Video games -- Development.
|
Added Author |
Chu, Philip, author.
|
ISBN |
9781484231739 |
|
1484231732 |
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